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Ascended Demon: A Commander who starts out on the Demon mythic path can switch to Gold Dragon or Legend at the start of Act 5, which is acknowledged in-game a last-minute act of redemption.Legend, with its "40 character levels" gimmick and the fact that it inherits any merged spellbook while discarding other mythic elements, can in some ways get even more absurd, and 40 character levels makes mystic theurge builds much more attractive, allowing you to be a far more conventional archmage. Even when starting out on the "real" mythic path at the beginning of chapter 3, you can be a 10th-level character with access to spell level seven, which is where a lot of really powerful effects come in, and it just escalates from there. The mythic spellbook granted by those paths stacks with the existing (divine or arcane respectively) spellbook they possess and results in a character who can cast level 10 spells, which are usually just treated as a theoretical and a bit of a running joke they also add their mythic rank to their caster level, which also means much faster access to high level spells. The Archmage: The Commander is notably powerful no matter what build the player decides on, but it stands out especially if a full-caster build embarks on the Angel or Lich mythic paths.All-Loving Hero: A Commander that picks mostly Good dialogue options can try to redeem everyone and try to cause as little casualties as possible.Can fall on either side of Good Scars, Evil Scars depending on their alignment.
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Achey Scars: One that is part of their mysterious condition at the beginning of the game, and that reopens periodically, usually when an event that is about to increase their mythic rank is about to occur.However, this just puts them in the middle of a series of events that will decide the fate of the Crusades. In the beginning of the game, they're dragged by a group of Crusaders in the middle of a festival after sustaining a life threatening injury.